Recent Projects

  • High-Performance WASM-based CP-SAT solver for client-side optimization

    Python Logo C++WebAssembly Logo WebAssemblyTypeScript Logo TypeScript Automation Backend
    Team optimization in our web-app should in principle be fully automatable, but it turns out to be quite a hard (in fact, NP-hard) problem. To automatically generate an optimal configuration given a partial team with other user-constraints, we may model this problem for resolution via a SAT-solver. Aiming to keep server costs in check, I decided to create a highly performant client-side optimizer. To achieve this, I implemented the solver in C++ using the or-tools library and then compile it to a small WASM executable running directly in the user's browser.
    High-Performance WASM-based CP-SAT solver for client-side optimization
    High-Performance WASM-based CP-SAT solver for client-side optimization

    Published: February 1, 2026

  • V2Ray for dummies - How to access the free internet from an uncooperative country

    Docker Networking
    Due to recent events affecting a good (Iranian) friend of mine, I decided to look into how to configure a robust network tunnel to the "free" internet in the event of another country-wide network shutdown. Since existing documentation on v2ray and its setup can be hard to follow, I decided to create a more end-user-friendly write-up of how to set up such a system. I hope it can help others in the event of another situation like this.

    Published: January 23, 2026

  • F/GO Team Optimizer Web-App

    TypeScript Logo TypeScriptReact Logo React Frontend
    One of the games I've been playing recently has ended up creating an interesting optimization problem recently, so I tried my hand at creating a visual team optimizer for it. In essence, characters and buffs a team carries have different affinities, increasing the rewards a player receives for every affinity successfully matched. This optimizer makes these hidden interactions readily apparent in turn making it much easier for players to create and share optimal configurations. I am thinking of creating an automatic optimizer soon, as well, since this seems like an excellent application for a SAT-solver.
    F/GO Team Optimizer Web-App
    F/GO Team Optimizer Web-App

    Published: December 7, 2025

  • Wake-on-GPIO - An alternative to WoL for remote server startup

    Python Logo Python Automation Networking Electronics
    Repurposing an old PC as a home server is popular, but can become very energy-inefficient when idling for long periods. Protocols such as Wake-on-LAN can also be unreliable, especially in the event of an unrecoverable system state. As power buttons generally work just by momentarily shorting their two power pins, we may use a low-voltage one-channel relay to simulate this action. This guarantees remote startup and shutdown functionality even in the event of a stuck system.
    Wake-on-GPIO - An alternative to WoL for remote server startup
    Wake-on-GPIO - An alternative to WoL for remote server startup

    Published: November 24, 2025

  • Integrating custom GET and POST requests in home dashboard

    TypeScript Logo TypeScript Automation Networking
    Homepage from gethomepage.dev is a popular dashboard application for home servers. It includes various plugins that allow for the display of the states of services like Plex or Calibre. The project however currently does not offer any way of sending a custom GET or POST request to a local server. I decided to create a simple addon to add password-protected buttons, which can be used to send custom requests to a local server. In my case this allows me to easily and remotely start up or force a shutdown of my media server and 3D printer.
    Integrating custom GET and POST requests in home dashboard
    Integrating custom GET and POST requests in home dashboard

    Published: October 7, 2025

  • OmnomMon - Pantry and Nutrition tracking

    Android Logo AndroidReact Logo React Native SQL Full-Stack
    I had long been looking for a really nice nutrition tracking app that would also allow me to track food in our pantry to prevent expired food, and to more easily create shopping lists. This app aims to to combine these features in a simple to use UI. For the tech stack I worked with React Native with an SQL backend. Under the hood it makes use of the amazing OpenFoodFacts non-profit database for food product data.
    OmnomMon - Pantry and Nutrition tracking
    OmnomMon - Pantry and Nutrition tracking
    OmnomMon - Pantry and Nutrition tracking

    Published: August 22, 2025

  • Custom enclosure and ventilation design for a 3D printer

    Python Logo Python CAD 3D Printing Electronics
    Though the 3D printer community would want you to believe that burning plastics in your living space is perfectly natural and safe, I personally find that even PLA (poly-lactic acid) plastics will cause me respiratory irritation, like a sore throat. To ensure proper ventilation, I constructed a custom 3D printer enclosure using a kitchen cabinet as a base, combined with various 3D printed parts. The result is a chamber which uses fan-induced negative pressure to vent air from the enclosure out of the room straight back to mother nature. Don't let her find out.
    Custom enclosure and ventilation design for a 3D printer
    Custom enclosure and ventilation design for a 3D printer

    Published: March 8, 2025

  • Automation tool for Isometric Action Games

    Python Logo Python Computer Vision Real-Time Processing Automation
    An automation tool for unsupervised completion of a diverse set of tasks in the context of an isometric action RPG game. The tool uses pattern matching and computer vision to assess game state, identify UI elements, and then simulates mouse and keyboard inputs to execute actions. Tasks include real-time action combat in a 3D isometric environment and dynamic pathfinding, which go far beyond the capabilities of basic auto-clickers.
    Automation tool for Isometric Action Games
    Automation tool for Isometric Action Games

    Published: December 17, 2024

  • Stub

    Python Logo Python Automation Electronics
    The number of Windows users willing to consider the switch to an alternative Linux-based operating system (OS), has significantly increased recently. This is caused by a combination of factors, including lack of older hardware support in Windows 11, general enshittification (), as well as better user experience and application support on competing (linux) platforms, due to compatibility layers like proton. One OS often touted as being particularly difficult to install and set up is Arch Linux. Due to its "build-it-yourself" approach it offers extremely high customizability, though on the flip-side requiring a willingness on the side of the user to

    Published: October 7, 2024

  • Sensor Failure Mitigation in Automotive 3D Object Detection

    Python Logo Python Research Computer Vision Sensor Fusion Deep Learning Real-Time Processing
    Master's thesis on enhancing the robustness of LiDAR-camera fusion for object detection in automotive applications, with a focus on mitigating the impact of individual sensor failures.
    Sensor Failure Mitigation in Automotive 3D Object Detection

    Published: May 15, 2024

  • Camera-based 3D object reconstruction using velocity fields

    Python Logo Python Computer Vision Scene Reconstruction Deep Learning
    Camera-based 3D scene reconstruction implementation inspired by "Diffeomorphic Neural Surface Parameterization for 3D and Reflectance Acquisition" by Cheng et al. (Paper, Code). We investigate the viability of this reconstruction approach for non-trivial backgrounds.
    Camera-based 3D object reconstruction using velocity fields

    Published: August 22, 2023

  • Graphics Engine Implementation in Vulkan

    Python Logo C++ GLSL Vulkan Physics Simulation Game Development
    Implementation of graphics and shader processing in Vulkan for a 3D game engine. Over the course of a few weeks we created a low-level implementation for a simple space shooter game. This included C++ code for everything from game logic to texture optimization and terrain generation, as well as GLSL shaders for everything that has to be displayed on screen. (Since basic scaffolding was provided by TUM CGV, the full source is currently not publicly available)

    Published: June 29, 2023

  • Game Physics Engine Implementation using OpenGL

    Python Logo C++ GLFW Physics Simulation Game Development
    A 3D physics engine in C++ using OpenGL, featuring rigid body dynamics, collision detection and resolution, and spring mechanics for spheres, cuboids, and tethers. Built as part of a small team, the engine powers a simple shooting game with real-time cursor interaction and collision-based scoring to showcase its capabilities.
    Game Physics Engine Implementation using OpenGL

    Published: May 15, 2023

  • End-to-End Learning for Indoor Scene Synthesis using Low-Dimensional Representations

    Python Logo Python Sensor Fusion Object Detection Deep Learning
    Autoregressive synthesis of realistic indoor scene layouts. An Autoencoder in voxel space allows for direct generation of the furniture, resulting efficient and diverse furniture arrangements.
    End-to-End Learning for Indoor Scene Synthesis using Low-Dimensional Representations
    End-to-End Learning for Indoor Scene Synthesis using Low-Dimensional Representations

    Published: February 7, 2023

  • Voxel Carving Implementation for 3D Object Reconstruction

    Python Logo C++Python Logo Python 3D Reconstruction
    We implement a voxel carving algorithm in C++ to reconstruct a colored 3D object from multiple RGB images, using pose estimation with ChArUco markers and image segmentation for preprocessing.
    Voxel Carving Implementation for 3D Object Reconstruction
    Voxel Carving Implementation for 3D Object Reconstruction

    Published: February 7, 2023

  • Evaluation of Scene Representation Networks for Streamline Integration

    Python Logo PythonPython Logo C++ Physics Simulation Deep Learning
    In this bachelor's thesis, we evaluate a pre-trained Scene Representation Network for modeling a smoke plume. We focus on analyzing the similarity of advected streamlines within the vector field.
    Evaluation of Scene Representation Networks for Streamline Integration
    Evaluation of Scene Representation Networks for Streamline Integration

    Published: February 15, 2022

  • Community Website and Guide Platform for Online RPG

    React Logo ReactTypeScript Logo TypeScript CI/CD
    Contributed to the development of discretize.eu, a comprehensive Guild Wars 2 guide website serving thousands of daily users. Built with React, the site provides detailed dungeon guides, character builds, and community resources for high-end PvE content.
    Community Website and Guide Platform for Online RPG
    Community Website and Guide Platform for Online RPG
    Community Website and Guide Platform for Online RPG

    Published: March 17, 2021

Academic Experience

  • M.Sc. Informatics

    Technical University of Munich

    Institute of Automotive Technology

    April, 2022 - September, 2024
    TUM Logo

    Grade: 1.5 (German system, 1.0 = best, 5.0 = fail)

    Thesis: Methods for Sensor Failure Mitigation in 3D Object Detection (Grade 1.3)

  • Research Internship

    Nara Institute of Science and Technology

    Optical Media Interface Lab

    October, 2023 - March, 2024
    NAIST Logo
  • B.Sc. Informatics

    Technical University of Munich

    Chair for Computer Graphics and Visualization

    September, 2018 - April, 2022
    TUM Logo

    Thesis: Evaluation of Scene Representation Networks for Streamline Integration

Professional Experience

  • Working Student - Customer Success Management

    C4B Com For Business AG

    October, 2021 - August, 2023

    C4B Logo
    • Designed, prototyped, and shipped a cross-platform Electron application to enhance user experience, later commercialized as a companion app ("AnyBell").
    • Built a Microsoft Teams app to securely integrate company data, ensuring compliance with internal policies and improving accessibility.
    • Developed various internal support tools using TypeScript, Python and Powershell.
  • Tutor - Fundamentals of Programming

    Technical University of Munich

    November, 2020 - March, 2021

    TUM Logo
    • Led weekly programming tutorials in Java, teaching object oriented programming concepts.
    • Provided hands-on coding assistance and feedback to students, helping them understand and apply theoretical concepts.
    • Reviewed and graded student assignments and exams.
© 2025 Alexander Fuchs. All rights reserved.