Academic Experience
  • M.Sc. Informatics

    Technical University of Munich

    Institute of Automotive Technology

    April, 2022 - September, 2024

    Grade: 1.5 (German system, 1.0 = best, 5.0 = fail)

    Thesis: Methods for Sensor Failure Mitigation in 3D Object Detection (Grade 1.3)

  • Research Internship

    Nara Institute of Science and Technology

    Optical Media Interface Lab

    October, 2023 - March, 2024

  • B.Sc. Informatics

    Technical University of Munich

    Chair for Computer Graphics and Visualization

    September, 2018 - April, 2022

    Thesis: Evaluation of Scene Representation Networks for Streamline Integration

Professional Experience
  • Working Student- Customer Success Management

    C4B Com For Business AG

    October, 2021 - August, 2023

    • Designed, prototyped, and shipped a cross-platform Electron application to enhance user experience, later commercialized as a companion app ("AnyBell").
    • Built a Microsoft Teams app to securely integrate company data, ensuring compliance with internal policies and improving accessibility.
    • Developed various internal support tools using TypeScript, Python and Powershell.

  • Tutor - Fundamentals of Programming

    Technical University of Munich

    November, 2020 - March, 2021

    • Led weekly programming tutorials in Java, teaching object oriented programming concepts.
    • Provided hands-on coding assistance and feedback to students, helping them understand and apply theoretical concepts.
    • Reviewed and graded student assignments and exams.

Featured Projects
  • Sensor Failure Mitigation in Automotive 3D Object Detection
    Python Logo Python Research Computer Vision Sensor Fusion Deep Learning
    Master's thesis on enhancing the robustness of LiDAR-camera fusion for object detection in automotive applications, with a focus on mitigating the impact of individual sensor failures.
    Python Logo Python Research Computer Vision Sensor Fusion Deep Learning

    Published: May 15, 2024

  • Camera-based 3D object reconstruction using velocity fields
    Python Logo Python Computer Vision Scene Reconstruction Deep Learning
    Camera-based 3D scene reconstruction implementation inspired by "Diffeomorphic Neural Surface Parameterization for 3D and Reflectance Acquisition" by Cheng et al. (Paper, Code). We investigate the viability of this reconstruction approach for non-trivial backgrounds.
    Python Logo Python Computer Vision Scene Reconstruction Deep Learning
    /projects/diffeomorphic/teaser.gif

    Published: August 22, 2023

  • Graphics Engine Implementation in Vulkan
    Python Logo C++ GLSL Vulkan Physics Simulation Game Development
    Implementation of graphics and shader processing in Vulkan for a 3D game engine. (since basic scaffolding was provided by TUM CGV, the full source is not publicly available)
    Python Logo C++ GLSL Vulkan Physics Simulation Game Development

    Published: May 15, 2023

  • Game Physics Engine Implementation using OpenGL
    Python Logo C++ GLFW Physics Simulation Game Development
    Implementation of a 3D physics engine in C++ using OpenGL.
    Python Logo C++ GLFW Physics Simulation Game Development
    /projects/game_physics/demo_scene.png

    Published: May 15, 2023

  • End-to-End Learning for Indoor Scene Synthesis using Low-Dimensional Representations
    Python Logo Python Sensor Fusion Object Detection Deep Learning
    Autoregressive synthesis of realistic indoor scene layouts. An Autoencoder in voxel space allows for direct generation of the furniture, resulting efficient and diverse furniture arrangements.
    Python Logo Python Sensor Fusion Object Detection Deep Learning
    /projects/indoor_scene_synthesis/pred_scene_0.png/projects/indoor_scene_synthesis/pred_scene_1.png

    Published: February 7, 2023

  • Voxel Carving Implementation for 3D Object Reconstruction
    Python Logo C++Python Logo Python 3D Reconstruction
    We implement a voxel carving algorithm in C++ to reconstruct a colored 3D object from multiple RGB images, using pose estimation with ChArUco markers and image segmentation for preprocessing.
    Python Logo C++Python Logo Python 3D Reconstruction
    /projects/voxel_carving/teaser.png

    Published: February 7, 2023

  • Evaluation of Scene Representation Networks for Streamline Integration
    Python Logo PythonPython Logo C++ Physics Simulation Deep Learning
    In this bachelor's thesis, we evaluate a pre-trained Scene Representation Network for modeling a smoke plume. We focus on analyzing the similarity of advected streamlines within the vector field.
    Python Logo PythonPython Logo C++ Physics Simulation Deep Learning
    /projects/bachelor_thesis/teaser.png

    Published: February 15, 2022

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